The objects seem to move around somehow, but not sure how. It isn't clear at all where the picked up object (with telekinesis) is in relation to yourself. I expected to be able to pick up stone objects after the upgrade, but it's still just the same barrels and corpses. In the same vein, it is unclear what can be picked up and what can't. At least I don't notice any difference in what it picks up. The upgraded telekinesis doesn't actually seem to allow throwing heavier things. Can barely see a thing while it is happening. The effect of mana regeneration blocks the entire view. It's more confusing than helpful this way. The "preview" for aiming with telekinesis and throwing objects is generally incorrect - the further away the target, the more incorrect. Sometimes, the texts in dialogues overlap - seems to happen especially often when you skip/fast-forward the text. Some of these are possibly more bugs than design feedback, but it's hard to tell, so I just put all of them here: I do hope that the dev sticks with the project, though, as I think almost everything here is fixable. It would have easily taken some more months in the oven for the fine-tuning. Honestly, it is a shame that the game was released in this state.
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